About me
Hello, my name is Natalia Enríquez Estrada, but you can call me Nat.
I am a Visual Effects Artist, graduating with a Bachelor’s in Digital Arts in June 2025. I also hold a Diploma in 3D Animation and Visual Effects from Vancouver Film School, which I obtained in 2024.
I am very interested in becoming an FX Technical Director, and I am constantly learning new skills in order to achieve that. As a matter of fact, I am currently taking a course in VEX in order to create tools with it.
I love watching movies and reading books in my spare time, specially when something new about it intrigues me. I also enjoy drawing occasionally, although I'm not the best at it.
Finally I would like to say I find joy in learning new things so that I can come up with new approaches, whether it be for a current situation or a new challenge, it never fails to excite me.
RESUME
Profile
Digital Artist in Visual Effects and Postproduction with a Diploma in 3D Animation and Visual Effects. I have experience in projects that entail Simulations, Lighting and Compositing.
Education
Bachelor in Digital Arts with a minor in Visual Effects and Postproduction - Instituto Tecnológico y de Estudios Superiores de Monterrey (June 2025). Relevant Coursework: Introduction to dynamics and digital composition, Dynamic principles for VFX, Introduction to Visual Effects Production.
3D Animation and Visual Effects Program - Vancouver Film School (2024). Relevant Coursework: Advanced Compositing, Advance Visual Effects, Lighting.
Certification Courses
Houdini Intro to VEX Programming for Absolute Beginners - Udemy: Deepak KG (ongoing 2025)
100 Days of Code: The Complete Python Pro Bootcamp - Udemy: The App Brewery (2025)
Google AI for Anyone - edx (2025)
Projects
Personal - “Just A Dance” - MOCAP, simulations, visual effects, lighting and compositing (2024)
VFS - “Gastown Robot” - integration, lighting, and compositing (2024)
Sydney Calpas - “The Dollmaker”- lighting and renders (2024)
El Horizonte - “Visual rebranding” - Motion Graphics (2025)
Yubin Song - “CELLY” - rigid body simulation (2024)
Volunteering
WEEDS A.C. - Human Sense Leader with a recognition for Solidarity Leader (June 2022)
Technical Skills
3D Modeling: Topology, UV Mapping, Basic Rigging, Surfacing, and Animating
Visual Effects Simulations:
Character: Hair, and Cloth
Dynamic: Pyro, Rigid Bodies, and Destruction.
Compositing: Color Correction, Projection Mapping, Tracking, 3D Tracking, Integration, Set Extension, Chroma Keying, Rotoscoping, Matte Painting and Clean Up
Motion Graphics: Illustration with Vectors, Text, and Animation
Softwares
Advanced Maya - Modeling, Surfacing & Lighting
Intermediate Redshift - Lighting, Surfacing & Renders.
Intermediate Houdini - Simulations & Lighting
Intermediate Nuke - Visual Effects & Compositing
Intermediate After Effects - Visual Effects & Motion Graphics
Intermediate Premiere Pro - Editing & Motion Graphics
Advanced Photoshop - Matte Painting, Photo-editing & Drawing
Intermediate Substance Painter - Texturing & Surfacing
Contact
Interested in working together? Fill out some information and I’ll be in touch shortly.
Can’t wait to work with you!