About me

Hello, my name is Natalia Enríquez Estrada, but you can call me Nat.

I am a Visual Effects Artist, graduating with a Bachelor’s in Digital Arts in June 2025. I also hold a Diploma in 3D Animation and Visual Effects from Vancouver Film School, which I obtained in 2024.

I am very interested in becoming an FX Technical Director, and I am constantly learning new skills in order to achieve that. As a matter of fact, I am currently taking a course in VEX in order to create tools with it.

I love watching movies and reading books in my spare time, specially when something new about it intrigues me. I also enjoy drawing occasionally, although I'm not the best at it.

Finally I would like to say I find joy in learning new things so that I can come up with new approaches, whether it be for a current situation or a new challenge, it never fails to excite me.

RESUME

Profile

Digital Artist in Visual Effects and Postproduction with a Diploma in 3D Animation and Visual Effects. I have experience in projects that entail Simulations, Lighting and Compositing.

Education

  • Bachelor in Digital Arts with a minor in Visual Effects and Postproduction - Instituto Tecnológico y de Estudios Superiores de Monterrey (June 2025). Relevant Coursework: Introduction to dynamics and digital composition, Dynamic principles for VFX, Introduction to Visual Effects Production.

  • 3D Animation and Visual Effects Program - Vancouver Film School (2024). Relevant Coursework: Advanced Compositing, Advance Visual Effects, Lighting.

Certification Courses

  • Houdini Intro to VEX Programming for Absolute Beginners - Udemy: Deepak KG (ongoing 2025)

  • 100 Days of Code: The Complete Python Pro Bootcamp - Udemy: The App Brewery (2025)

  • Google AI for Anyone - edx (2025)

Projects

  • Personal - “Just A Dance” - MOCAP, simulations, visual effects, lighting and compositing (2024)

  • VFS - “Gastown Robot” - integration, lighting, and compositing (2024)

  • Sydney Calpas - “The Dollmaker”- lighting and renders (2024)

  • El Horizonte - “Visual rebranding” - Motion Graphics (2025)

  • Yubin Song - “CELLY” - rigid body simulation (2024)

Volunteering

  • WEEDS A.C. - Human Sense Leader with a recognition for Solidarity Leader (June 2022)

Technical Skills

  • 3D Modeling: Topology, UV Mapping, Basic Rigging, Surfacing, and Animating

  • Visual Effects Simulations:

    • Character: Hair, and Cloth

    • Dynamic: Pyro, Rigid Bodies, and Destruction.

  • Compositing: Color Correction, Projection Mapping, Tracking, 3D Tracking, Integration, Set Extension, Chroma Keying, Rotoscoping, Matte Painting and Clean Up

  • Motion Graphics: Illustration with Vectors, Text, and Animation

Softwares 

  • Advanced Maya - Modeling, Surfacing & Lighting

  • Intermediate Redshift - Lighting, Surfacing & Renders.

  • Intermediate Houdini - Simulations & Lighting

  • Intermediate Nuke - Visual Effects & Compositing

  • Intermediate After Effects - Visual Effects & Motion Graphics

  • Intermediate Premiere Pro - Editing & Motion Graphics

  • Advanced Photoshop - Matte Painting, Photo-editing & Drawing

  • Intermediate Substance Painter - Texturing & Surfacing

Contact

Interested in working together? Fill out some information and I’ll be in touch shortly.

Can’t wait to work with you!